Making Isometric Social Real-Time Games with Html5, Css3, and Javascript

Rendering Simple 3D Worlds with Sprites and Maps

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Mario Andres Pagella: Making Isometric Social Real-Time Games with Html5, Css3, and Javascript (2011, O'Reilly Media, Incorporated)

English language

Published Nov. 6, 2011 by O'Reilly Media, Incorporated.

ISBN:
978-1-4493-1523-8
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2 stars (1 review)

3 editions

Subjects

  • Html (document markup language)
  • Javascript (computer program language)
  • Computer games, design