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Thom Locked account

Thom@kirja.casa

Joined 2 years, 6 months ago

At any given time, I am probably reading one book in paper form, another as an audio book, and another on an e-reader. I also keep an anthology or collection in my car, for those long waits. My average rating is between 3 and 4, because I try to seek out good books and authors. One goal is to read all the SF award winners and SF Masterworks. See my profile at Worlds Without End.

Finally, the "social media" info - I am a long-time reader, proud to have completed several summer reading programs as a kid. I recall reading more than 50 books one summer. When I'm not reading, you might find me gaming (board and role play) or working, either as a baseball umpire or with software.

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Dan Ackerman: The Tetris effect (2016)

"Tetris is perhaps the most instantly recognizable, popular video game ever made. Sales of authorized …

Review of 'The Tetris effect' on 'Goodreads'

More of a book about the rights of Tetris than the creation of the game, this book did have a lot of interesting bits. Unfortunately, they were sandwiched between bad writing and pure supposition about the dialogue and thoughts of the principals in this short book.

Put into an even smaller nutshell, this is an urban legend version of the Tetris story. A few chapters about the Tetris Effect (see Wired magazine article) and some studies on PTSD recovery using Tetris were some of the most interesting parts. This book also described the whole battle between Nintendo and Tengen and the rights to the handheld version of the game, shipped with every GameBoy.

The author is a frequent contributor of technology reviews and essays to CNET, and what I've read there is fine. By difference, they have more facts and reporting and less folklore and ruminations.

Charles Petzold: Code (Paperback, 2000, Microsoft Press)

What do flashlights, the British invasion, black cats, and seesaws have to do with computers? …

Review of 'Code' on 'Goodreads'

Code starts with the encoding of numbers, from Morse and Braille to bases and binary, then digs into electronic circuits, from simple switches to more complex logic. Clever use of logic circuits allows storage of states, eventually combining those into memory. The Automation chapter covers using those stored states to tell other circuits what to do - adding numbers, looping to multiply, etc. - and a computer processor is born.

While the basics of numbers, transistors, and silicon are always interesting, a few of the concepts feel a bit dated. The author suggests parts could be purchased at Radio Shack or compares concepts to "modern computers" of what are now 20 years ago. The discussion of 8080 opcodes goes into way too much detail, while the discussion of graphics feels way too short to cover the gamut from CRT to GUI.

I would definitely recommend the majority of this book …

From the acclaimed author of Einstein's Dreams, here is an inspired, lyrical meditation on religion …

Review of 'Searching for stars on an island in Maine' on 'Goodreads'

The title got this book onto my reading list, and when available from the library, onto my nightstand. It is a short collection of short essays, loosely connected to themes of science and religion. The best advice would be on the back cover - "exploring one essay at a time."

I did not read that suggestion until writing this review, and read these chapters over three days. Some fit and others were misfits, and as a whole this was uneven. The history and philosophy was compelling at times, absent in others. I studied physics in college, and nothing was over my head, but some parts might be difficult for the layman - musings on time's arrow, for instance. The one thing that would improve this book the most would be an index.

The title is because of the change in the author's perspective when confronted by the Milky Way at …

Henry A. Crumpton: The Art of Intelligence (Hardcover, 2012, Penguin Press)

A legendary CIA spy and counterterrorism expert tells the spellbinding story of his high-risk, action-packed …

Review of 'The Art of Intelligence' on 'Goodreads'

Part professional memoir, part detailed history of Afghanistan right after 9/11, and part rose tinted picture of CIA patriotism. Together this makes for an interesting read, at times an eye-opening book.

The author was present for the major ramp up of counter terrorism activities and was also a liaison to the FBI at one point, so the history and points of view are very interesting. Non-state actors play a large role in this aspect, and this was a major change for American focus. The summary of successful and thwarted attacks is also interesting reading.

This was loaned to me by a colleague, and while I liked it, I didn't love it. Some sections of CIA theory or tactics get a bit dry. I was particularly interested in acquiring assets, the MICE/RC stuff, but the author just abandoned that part way through the book.

That aside, much of this book was …

reviewed The Akhenaten Adventure by Philip Kerr (Children of the lamp ;)

Philip Kerr: The Akhenaten Adventure (2004, Orchard Books)

When twelve-year-old twins Philippa and John discover that they are descended from a long line …

Review of 'The Akhenaten Adventure' on 'Goodreads'

Read aloud with daughter; this book has strong main characters and a great mythology, along with excellent descriptions of the locales (New York, London, and Cairo). It is the first of a series, and we plan to dig into the next book very soon.

This story is mythological fantasy, with magic, but set in our modern day world. This element, along with what is clearly well thought out folkore of the djinn is excellent. I also appreciated references to other books - Tales from the Arabian Nights and [b:The Oxford Book of English Verse|199009|The Oxford Book of English Verse|Christopher Ricks|https://images.gr-assets.com/books/1347624482s/199009.jpg|39907033]. The two main characters (twins) show excellent problem solving skills and teamwork. The supporting characters, while mostly caricatures, provide both knowledge and humor.

So why wasn't it awesome? The first part of the book felt very slow, with not a lot going on. If not for the humor and occasional …

Josh Kushins, LucasFilm Ltd: The Art of Rogue One (2016)

Review of 'The Art of Rogue One' on 'Goodreads'

Lavish art produced before the film, reminds me strongly of the late Ralph McQuarrie, whose art led directly to the first film. Art is interspersed with explanations and thoughts, so this isn't just a picture book - though it is mostly a picture book.

The evolution of K-2SO was good, and the original version of the final battle at Scarif was interesting to read about. I have a strong desire to rewatch the movie, now that I've read this book.

Jewel: Never broken (2015)

When Jewel's first album, Pieces of You, topped the charts in 1995, her emotional voice …

Review of 'Never broken' on 'Goodreads'

Jewel, first off, happy birthday! I really enjoyed reading your memoir, especially as an audiobook read by you. Ever since I saw you play the Puss Puss cafe in 1995, I've really loved your music, and this book provided the rest of the picture.

A few sections were a little rough. I appreciated the book recommendations, and agree that mindfulness is very important. Some of the things you've gone through were tough to read, but I'm really glad you made it this far through that darkness.

I confess I've never seen Ride with the Devil, but I look forward to checking that out soon. Until then, I'll just keep listening to your music. :)

David M. Ewalt: Of Dice and Men: The Story of Dungeons & Dragons and The People Who Play It (2013)

Review of 'Of Dice and Men: The Story of Dungeons & Dragons and The People Who Play It' on 'Goodreads'

Great title, but this book is merely okay. This personal journey (and part road trip) has a history of Dungeons & Dragons, a description of role playing, and some related topics (such as war gaming), interspersed with "in character" story thoughts. Reads like a long magazine article.

The author sets things up as a personal journey, but neither we nor he learn anything from this trip. Towards the end, he describes a change from player to game master, but even this is unresolved. Other aspects of this book involve looking at who plays (mostly stereotyped) and how (a bit on the long side). There are better histories of role playing (in general) and D&D (specifically) to read, and the section on war games is just painful to read.

So why two stars instead of one? Towards the end, the author is involved in the early D&D 5th Edition rollout, and …

Collins, Paul: The trouble with Tom (2005, Bloomsbury, Distributed to the trade by Holtzbrinck Publishers)

Review of 'The trouble with Tom' on 'Goodreads'

Chronicles the dying years of Thomas Paine and beyond, using a combination of travelogue and biography, along with nutshell history lessons. Towards the end of the book, it becomes a bit scattered, not unlike the mortal remains. Still, a fun read with a bit of humor.

A big part of this book isn't so much the bones as who bought 'em, and why. Interesting characters come and go, and perhaps the greatest is Moncure Conway, the Forrest Gump of his time. I did not realize that Paine and Thoreau were so connected, nor so disliked in their time.

I would have appreciated a few more maps, and perhaps a photo or two of the buildings described in such detail. This book was a decent read and fairly quick.

John Doe, Tom DeSavia: Under the Big Black Sun

Review of 'Under the Big Black Sun' on 'Goodreads'

This book is a collection of short histories by the people who were there, along with some great photos from the time. Better still is the audio book, where each of the authors reads their own section - telling their story. Combining the two - awesome!

John Doe writes (and narrates) the majority of the chapters, and they do a nice job of covering history from early LA punk - from glam to hardcore. This sets the scene for the other authors - Dave Alvin, Charlotte Caffey, Exene Cervenka, Teresa Covarrubias, Pleasant Gehman, Jack Grisham, Robert Lopez (aka El Vez), Kristine McKenna, Chris Morris, Henry Rollins, Mike Watt, and Jane Wiedlin.

If you have any interest at all in this subject or this music, go get the book and the audiobook (probably both available at the library) and dig in!

Review of "Just Tell Me I Can't" on 'Goodreads'

Really excellent book, not at all the standard linear sports bio and tell-all. Juxtaposes key points in Jamie's career with the psychology he learned from Harvey Dorfman. Showcases and explains the determination of this pitcher to own his game and recover from injuries and surgeries.

When I heard about this book, I knew I wanted to read it. I followed Jamie's career in Seattle and often umpired his oldest son in Magnolia youth baseball - he even attended some of those games. If you had told me then that Moyer would go on to become the oldest pitcher to record a major league win, I wouldn't have been surprised.

Rehab from Tommy John surgery is the main narrative, with flashbacks to earlier key points in his career. The lessons he learned from Dorfman are placed in context, and are more powerful because of it. He frequently references [b:The Mental Game …

Jason Schreier: Blood, Sweat, and Pixels : The Triumphant, Turbulent Stories Behind How Video Games are Made (2017, HarperCollins)

Review of 'Blood, Sweat, and Pixels : The Triumphant, Turbulent Stories Behind How Video Games are Made' on 'Goodreads'

Ten separate articles about the making of 10 particular video games, with no connecting materials or conclusions drawn. May be of interest to players of those games, but fails to live up to the cover blurbs, e.g. "A fascinating and remarkably complete pantheon."

The ten games, in order, are Pillars of Eternity, Uncharted 4, Stardew Valley, Diablo III, Halo Wars, Dragon Age: Inquisition, Shovel Knight, Destiny, The Witcher 3, and Star Wars 1313. Only the last was never released. There was only a very scant conclusion with no "lessons learned", so here's what I gleaned from the stories.

Making video games is harder than you think. New consoles and platforms are challenging (though no mention was made of cross platform libraries that make it a little easier). Having a big company running things makes it easier (more money) and harder (less flexible deadlines). Games ship late because of bugs. Almost …

Ginger Gail Strand: The Brothers Vonnegut (Hardcover, 2015, Farrar, Straus and Giroux)

"Worlds collide in this true story of weather control in the Cold War era and …

Review of 'The Brothers Vonnegut' on 'Goodreads'

Quite good, this history bounces between writer Kurt Vonnegut and his brother Bernard, contrasting writing and reality. An interesting behind the scenes for both scientist and writer, with excellent pacing. Contains a full set of notes and bibliography of sources. Recommended!

I really enjoyed both the look behind Kurt's stories and the science behind Bernard's research. Cloud seeding is a really interesting topic, though a full scientific explanation would require more depth. Also interesting were the connections between GE and the government in these research programs. Anytime a book drives me to read multiple additional books, I know it's good. I look forward to reading more about weather and also diving into [b:Timequake|33586715|Timequake|Kurt Vonnegut|https://images.gr-assets.com/books/1482743991s/33586715.jpg|6835609], Kurt's last book.

Matthew Walker: Why We Sleep (2017, Scribner)

Review of 'Why We Sleep' on 'Goodreads'

Collects good information on the impact of sleep (and the effects of deprivation) on the brain and body. Can be a little pop-science or preachy at times; this is the author's first (and only) book. See the appendix for tips on how to get a good night's sleep.

The first chapter is really an extended introduction, and makes a lot of claims with no evidence. The evidence (quite a bit of it) shows up later in the book, and seems fairly compelling. The author does go over the top into zealotry on this topic at times. This book is certainly worth reading, but the style of writing knocked the rating down a notch for me. Recommended regardless.

Eugenia Cheng: How to Bake Pi: An Edible Exploration of the Mathematics of Mathematics

Review of 'How to Bake Pi: An Edible Exploration of the Mathematics of Mathematics' on 'Goodreads'

Each chapter starts with a recipe, and like mathematics, both the ingredients and the method are important. Ends up comparing math and understanding to illumination. Author is strong in category theory, and that ends up the root of many discussions here.

However, while it is "about" category theory, it has few proofs "from" category theory, and that may throw off readers hoping for that level of detail. Think of this as an introductory text, if a bit conversational at times. I found myself wanting to know more about Cheng or more about math, and neither desire was satisfied.

For those not into math, randomly select an early chapter - using a six sided die perhaps. If that interests you, continue, otherwise return to the shelf. Pi stars.