Daemon by Daniel Suarez (Deamon, Book 1)
Already an underground sensation, a high-tech thriller for the wireless age that explores the unthinkable consequences of a computer program …
Roolipelaaja, seikkailuharrastaja, spefi-kirjailija
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Already an underground sensation, a high-tech thriller for the wireless age that explores the unthinkable consequences of a computer program …
Going by themes and plot alone I should have loved this book, but the execution was all wrong. The format was clumsy, the characters were insufferable, the dialogue was annoying, the political details were unrealistic, and the sexism was straight out of 80s. (Practically the first thing said about the giant female-presenting robot was that it had "perky tits", seriously?) Even the translation was uninspired.
While I'm interested in seeing where the story goes, I hate the idea of spending any more time with these people trying to out-sass each other and prove that they can be oh-so-tough and not affected by anything that happens. Editors, what were you thinking?
Anyone can write a complicated story. It takes real skill to write a compelling, simple story.
The Luminous Dead is a very compelling, simple story.
A cave, an obsession, an unhealthy relationship, bizarre technology that seems almost haunted. This is a nightmare of a book that captures the feeling of being in a cave, and then twists it into the most relentless horror story I've read in ages.
Even though MJ-12: Inception wasn't a long book, it still took too long to get going. The last third or so I really enjoyed, but the parts before that were treading over familiar ground, a superhero/spy origin story that felt completely done to death.
Still, the end was good, the previously low stakes felt properly raised. If I could trust the story to keep up the pace it achieved, I'd probably be getting the sequels in a heartbeat.
A talky, ponderous, philosophical novel about an incomprehensible alien entity that is somehow supremely dangerous. There were so many things here that did not work for me: the egregious stereotypes, the tell-don't-show approach to everything from emotions to plot points, the annoying naïvete of the main characters, and a central conceit that ultimately did not resonate with me at all. I couldn't find any depth in the mysticism either. Honestly, this felt like the story of an experimental LARP or a low-budget and not particularly good Twilight Zone episode. I didn't really hate the story as much as I was utterly unmoved and uninvested.
Sometimes you want characters, who are human, well-rounded, have weaknesses and make mistakes. And sometimes you want Gunnery Sergeant Torin Kerr, who's more awesome than Batman.
The Confederation novels are essentially a pulp mil-scifi space opera. They have a big plot that interests me not in the slightest, but they have a protagonist I cannot help but love. Weird superpowerful aliens blah blah, I'm just here for Godzilla ... err, I mean Gunny Kerr. If the book was nothing except her taking on impossible odds, I'd be perfectly happy and would probably have given it four stars. But the big plot, while sort of clever, is to me just not as interesting as the low-level heroics.
Jumping at the chance to go to Crucible, the Marine Corps training planet, to work with Major Svensson, Gunnery Sergeant …
These books are seriously not for me. Yes, they are competently written, the plots are interesting, the protagonists good enough BUT I honestly cannot stand the malicious incompetence of everyone else in the world. Particularly the ending of this one felt needlessly cruel in the vein of "nah nah, you cannot get what you want because everyone else is a stupid asshole". Also, all the detail is somehow ... in the wrong place? We get detailed competence porn of clever people doing clever things with zero tension, but we absolutely gloss over things I'd have felt deserved a bit more explanation.
I don't know. I'm just on a different wavelength than the writer, apparently.
On a cold spring night in 1952, a huge meteorite fell to Earth and obliterated much of the east coast …
When five colleagues are forced to go on a corporate retreat in the wilderness, they reluctantly pick up their backpacks …
Video game novel adaptations and tie-ins - are there any good ones? I'm trying to find out.
I've never played Crysis II. Peter Watts is one of my favourite authors. Maybe that was the best possible angle to come at this book. Also, Peter Watts was probably the best possible person to write this novel.
Crysis: Legion is about nanotechnology, the nature of consciousness, free will, biology and all other things typical of Mr. Watts, wrapped in a relentless grunt's-eye view story of an alien invasion. You can see the bones of a (linear and silly?) first person shooter in the narrative, but the prose here is simply beautiful. The care and intelligence put into a story that might be really damn stupid blows your mind.
After reading the book, I feel I need to play Crysis II, just in case it's half as impressive as this novel. So, mission …
Video game novel adaptations and tie-ins - are there any good ones? I'm trying to find out.
I've never played Crysis II. Peter Watts is one of my favourite authors. Maybe that was the best possible angle to come at this book. Also, Peter Watts was probably the best possible person to write this novel.
Crysis: Legion is about nanotechnology, the nature of consciousness, free will, biology and all other things typical of Mr. Watts, wrapped in a relentless grunt's-eye view story of an alien invasion. You can see the bones of a (linear and silly?) first person shooter in the narrative, but the prose here is simply beautiful. The care and intelligence put into a story that might be really damn stupid blows your mind.
After reading the book, I feel I need to play Crysis II, just in case it's half as impressive as this novel. So, mission accomplished, I guess. Also, the question of whether there are good video game novel adaptations has received a definite answer. There is at least one.
Video game novel adaptations and tie-ins - are there any good ones? I'm trying to find out.
I wonder if the game publishers who commission video game tie-ins have ever heard of copyeditors? Dishnored: The Corroded Man reads like a first draft, but someone thought "eh, good enough, ship it" (and maybe "we'll patch it later if we need to"?). It's not entirely a bad novel; it might be a solid three-star fantasy thriller, but the writing is very clumsy and the pacing is poor. Also, at times the story reads like a series of Greatest Hits from the games, which is too bad as it also has some nice ideas of its own (and, it must be said, at times some stupid ideas of its own).
It's obvious this one is for fans of the game -- who else would it be? -- but it's like the writer is …
Video game novel adaptations and tie-ins - are there any good ones? I'm trying to find out.
I wonder if the game publishers who commission video game tie-ins have ever heard of copyeditors? Dishnored: The Corroded Man reads like a first draft, but someone thought "eh, good enough, ship it" (and maybe "we'll patch it later if we need to"?). It's not entirely a bad novel; it might be a solid three-star fantasy thriller, but the writing is very clumsy and the pacing is poor. Also, at times the story reads like a series of Greatest Hits from the games, which is too bad as it also has some nice ideas of its own (and, it must be said, at times some stupid ideas of its own).
It's obvious this one is for fans of the game -- who else would it be? -- but it's like the writer is constrained to a rather narrow framework of how things must work out in all things Dishonored. So eh. It paid the bills, I suppose.