Tomorrow, and Tomorrow, and Tomorrow

401 sivua, 401 pages

English language

Published Nov. 7, 2022 by Penguin Random House.

ISBN:
978-1-78474-464-9
Copied ISBN!
Finna ID:
blanka.fcdef38c-c760-4a62-a4ce-3cbb7979e7e2

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(4 reviews)

Two kids meet in a hospital gaming room in 1987. One is visiting her sister, the other is recovering from a car crash. The days and months are long there. Their love of video games becomes a shared world - of joy, escape and fierce competition. But all too soon that time is over, fades from view. When the pair spot each other eight years later in a crowded train station, they are catapulted back to that moment. The spark is immediate, and together they get to work on what they love - making games to delight, challenge and immerse players, finding an intimacy in digital worlds that eludes them in their real lives. Their collaborations make them superstars

12 editions

As addictive as a good videogame

This is one of those books that attracts you from the very beginning and you can't stop reading (until you realise that you don't want it to end that soon, either!). An interesting and well-written story that follows the successes and failures of its complex characters, driven by their passion for video games and full of lights and shadows. This is a story about gamers, and video games. But it also about life, passion, success and failure but, above all, about human relationships, and lives and worlds that could be but are not. Like a video game with the greatest engine: our imagination. Like a book.

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Subjects

  • Masur, Sam
  • Green, Sadie
  • jälleentapaaminen
  • återseende
  • videopelit
  • videospel
  • pelisuunnittelu
  • speldesign
  • luovuus
  • kreativitet
  • menestyminen
  • framgång
  • epäonnistuminen
  • misslyckande
  • ihmissuhteet
  • mänskliga relationer
  • rakkaus
  • kärlek
  • Yhdysvallat
  • Förenta staterna